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question about the AWP


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15 hours ago, UnstucK said:

Can you send me your config please ? :) 

im not positive how to insert the file onto this forum chat? i cannot just drag it in. do you have en email i can send it to? or another way?

Edited by christian manley
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Ok, so you want the AWP to instantly go onto the target ? Because with that FOV being set to 38°, if you enabled smoothing (in humanize tab) then I doubt you will ever touch your ennemies :o 

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its usually set to about 2.1. the thing with the awp is that when i use to change the fov i could aim next to enemies and still hit them. so for instance if i flicked a shot across my screen and only hit next to them it would still hit them because of the awp settings on rh. how do i accomplish this agin?

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8 hours ago, UnstucK said:

Zip your config .dat file and upload it on this thread

bcb842862719d720cdbdb824182eded2.png

I'll take a look directly :) 

edit: If you don't have permissions to upload that file on thread, please tell me

yeah. i have it zipped and everything but i dont have the "drag files here to attach or choose files" option like you do. 

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Ok so I tried your config, everything works fine.

Your aim key is Mouse 5, when I press it, and the ennemy is within the FOV, it's aimbotting.

I tried increasing the FOV, and it worked for AWP just fine.

Did you know that aimkey was mouse 5 btw ?

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10 hours ago, christian manley said:

no i didnt know that. so can you send me the updated version?

What updated version ?

Just go into the Bind section of your AWP config and change that bind key :) 

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  • 2 weeks later...
On 5/20/2020 at 4:54 PM, UnstucK said:

Ok so I tried your config, everything works fine.

Your aim key is Mouse 5, when I press it, and the ennemy is within the FOV, it's aimbotting.

I tried increasing the FOV, and it worked for AWP just fine.

Did you know that aimkey was mouse 5 btw ?

i sent you a pm. im really frustrated because i use to be able to turn up fov and it would be aimbotting(shot would still hit enemy within designated fov distance) without actually having to physically move my aim for me (which is very hard to make look legit) 

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