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WeLD

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  1. Sorry about necro posting but want to say that there is huge problem in all survival games not just rust. For example we did have nice economy system going on in one arma 2 dayz epoch mod server many years ago. We were approximately group of 30 legit and super active players and we collected taxes (we call them protection money as mafia usually do) from every base in one server The price needed to be paid once in a month and it was not too much that anyone couldn't make it but it was enough that some ppl considered to not pay it and look what happen, well they figured it out pretty fast what happens. After couple times taxes late they will understand that its better to pay something than lost everything. Mostly new players refused to pay anything but after a few days they understood that those very violent minigun choppers and SUV's will leave them alone if they just pay what we asked for. Of course the amount of tax you need to pay was different to everyone, it was based on estimated wealthiness of individual base and the ppl who is living in there. When think that system afterwards it was so fucked up because our economy was based fully on those taxes and that they will be collected once in a month. Without those it would have been full war all the time. We just had fun and let other ppl to do all the work. They paid with pure gold so we could buy all our stuff straight from vendors. I kind of miss those times, it was so nice to be in trouble and call back up from voice over and really get some asap. The moment that poor lad engage at your direction with his M4 carbine since he thought he could win that one and after couple minutes there is two super violent choppers flying over your head bursting everything with miniguns and popping flares just for shit n giggles And depending on the situation there might be convoy from three to five armored minigun SUV's coming a bit later to recover that one guy that got in trouble. But it got its down sides also. Having all those benefits mean that you need to be pretty much unemployed or somehow able to come online even middle of the night to protect your property in case some new fucktard's got a good idea to try raid our huge base at the night time and yes we got always someone online to alert others in case of raid. Also it needed a pretty good organizing to keep all that running so long. Luckily I got pretty easy job by being responsible to build and maintenance our base and got a lot of free time to pop heads with my trusty .338 Lapua Magnum sniper rifle
  2. Depends a lot of game. In most fps games I like cheat since I know many ppl do so as well. But for example MMORPG's there is not that much cheaters and you really cant get that much advantage with cheats so mostly play legit on those. In survival games like rust and arma series games I cheat always, but I mostly try to avoid eye contact with other players. But in certain point I just go for the hunt, don't give a shit about loots. In dayz for example I just took the .338 lapua magnum sniper rifle and hunt everyone from miles away so they don't even know where they did get shot at, they just basically die and get pissed off since all their loot is lying down there and normally people spawn pretty far away from their shit And with wallhack its very easy to avoid people from finding you when they want their revenge. And I don't feel sad for other players because they play legit and I don't. Only in survival games when I have invested some time to good server and then I accidentally shoot some one in the face that can be considered as a bambi, then I feel a bit sad and mostly try to compensate my actions by giving them some good loot and watch that they will get back to their body before anyone else steals all their stuff. Because it works like a investment. You let him live and grow bigger and make the server look more populated. And then kill him later when he got something more valuable to steal. Only release the full power of the hacks to those people that deserve it. Only way I could play without hacks some fps game like battlefield would probably be in a organized group of good guys and in a console. Since consoles have hacker cunt 85% less than pc games.
  3. Playing surviving games like rust needs at least group of four people to succeed anything. Playing alone even with hacks is frustrating except if the server has wiped today, other than that there is already big bases and non friendly groups raiding bambies and their huts. Also rust was pretty limited game if you compare it to dayz epoch mod for example, but that's another story then
  4. Did someone mentioned rust legacy We might have conquered the germany 2 server with couple friends a pretty long time. And btw happy raiding to our house, yes all that green mess is box esp's and there was plenty of those. Can reveal afterwards that the every floor got 8x8 platform and only the middle one got boxes full of loot, all other boxes around were sealed in empty rooms to trick other hackers. Only way to enter our house was from the top (with jump hack) and the bottom floor was covered with spike walls as well as the big circle around our house to keep normal ppl out. And ofc representing AA in top of the house so everyone know who they fuck with I have not played rust since we left that house in the fall 2014.
  5. RTCW ET back in the 2004 before that only cheat codes and trainers. Still remember the first time when I was able to see thru walls and aim with aimbot that was actually worse than doing it yourself After couple years of cheating in ET I bought CSS and thought that I will stop cheating when moving to new game and as all of you know that was biggest lie I ever said and it will never happen After that the cheating get totally out of my hands very quickly and there was no way to go back never again. And here we are still cheating 13 years later, its been a long road.
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