CSS Premium
Aimbot
Weapon specific configuration
Ally
Aim at teammates if enabled.
Aim Key
Aimbot will only be activated with that feature condition (Press Escape to remove any aim key, aimbot will then be always enabled).
Jumping
Aim at Jumping players if enabled.
FOV
Customize the field of vision angle (0-180°)
Priority Set aimbot priority
FOV will aim to your crosshair's nearest target
Health will aim at player with lowest health
Distance will aim at closest target
Hitboxes
Pick different hitboxes to aim at.
Swap Target
Allow the aimbot to pick another target in one aimbot sequence
Duration
The time in ms the aimbot will stick to target after first lock
Keep Target
The time in ms the aimbot will respect before switching to another target
Recoil Control System (RCS*) Compensate weapon's recoil by two factors (X/Y)
RCS Scale Pitch
RCS Scale Yaw
Auto Shoot
Aimbot will also shoot when target is acquired
Auto Duck
Duck automatically while aiming
Vertical Aiming
If enabled, aimbot will also update your Y axe, disabling it allows you to control your recoil because you have manual control over Y axe.
Perfect No Spread
Remove weapon's spread
Perfect No Recoil
Remove weapon's recoil
Prediction
Predict target's position
Auto Wall
Aim thru walls
Miscellaneous
Autopistol
Semi-automatic to automatic !
Auto Strafe
Strafe automatically with according angles to increase player's velocity
Bunnyhop
Land perfect jumps
View & Model FOV Changer
Change your local field of view to "zoom" further without using sniper weapons
Text Spammer
Customizable Text Spammer
No Flash
Customizable flash opacity
No Smoke
Wireframed smoke option
No FOG
Remove ambient FOG
Auto Stop
Force player's velocity to instantly stop
Anti AFK
No Radio
Disable in-game's radio events/sounds
No MOTD
No Drug & No Shake
Disable admin punishments
No Visual Recoil
Remove the visual effect of weapon's recoil
Triggerbot
Trigger Key
Triggerbot will only be enabled upon that condition.
Ally
If enabled, the trigger will also aim at teammates.
Hitboxes
Specify hitboxes to aim at.
Duration
The time in ms the triggerbot will fire after detection
Pause
Allow to lower fire rate (will pause if last detection is in between our pause value).
ESP
Players
Ally
If enabled shows teammates
2D Box
Display a 2D box around player
Skeleton
Will draw the skeleton of the player using its bones
Hitbox
Will draw full player's hitbox
Name
Player's name
Weapon
Player's active weapon name
Health + Health Bar
Player's health
Distance
The distance between you and the player.
Snapline
A straight line from you and other players.
Chams
Textured players with thru-walls visibility, fully customizable
Weapons
2D Box
Name
Distance
Primary Show on ground primary weapons
Secondary Show on ground secondary weapons
Grenade Show on ground grenades
Defuse Kit Show on ground defuse kits
Grenades
2D Box
Name
Distance
Trajectory Display real time trajectory
Smoke Grenade
Flashbang
HE Grenade
C4
2D Box
Name
State Show C4 state (planted / on ground)
Distance
Explode Timer The time in seconds before explosion
Defuse Timer The time in seconds before defusing
*RCS
*RCS
About CSS Premium
-
Aimbot
-
Weapon specific configuration
-
Ally
- Aim at teammates if enabled.
-
Aim Key
- Aimbot will only be activated with that feature condition (Press Escape to remove any aim key, aimbot will then be always enabled).
-
Jumping
- Aim at Jumping players if enabled.
-
FOV
- Customize the field of vision angle (0-180°)
-
Priority Set aimbot priority
- FOV will aim to your crosshair's nearest target
- Health will aim at player with lowest health
- Distance will aim at closest target
-
Hitboxes
- Pick different hitboxes to aim at.
-
Swap Target
- Allow the aimbot to pick another target in one aimbot sequence
-
Duration
- The time in ms the aimbot will stick to target after first lock
-
Keep Target
- The time in ms the aimbot will respect before switching to another target
-
Recoil Control System (RCS*) Compensate weapon's recoil by two factors (X/Y)
- RCS Scale Pitch
- RCS Scale Yaw
-
Auto Shoot
- Aimbot will also shoot when target is acquired
-
Auto Duck
- Duck automatically while aiming
-
Vertical Aiming
- If enabled, aimbot will also update your Y axe, disabling it allows you to control your recoil because you have manual control over Y axe.
-
Perfect No Spread
- Remove weapon's spread
-
Perfect No Recoil
- Remove weapon's recoil
-
Prediction
- Predict target's position
-
Auto Wall
-
Aim thru walls
-
Aim thru walls
-
Ally
-
Weapon specific configuration
-
Miscellaneous
-
Autopistol
- Semi-automatic to automatic !
-
Auto Strafe
- Strafe automatically with according angles to increase player's velocity
-
Bunnyhop
- Land perfect jumps
-
View & Model FOV Changer
- Change your local field of view to "zoom" further without using sniper weapons
-
Text Spammer
- Customizable Text Spammer
-
No Flash
- Customizable flash opacity
-
No Smoke
- Wireframed smoke option
-
No FOG
- Remove ambient FOG
-
Auto Stop
- Force player's velocity to instantly stop
- Anti AFK
-
No Radio
- Disable in-game's radio events/sounds
- No MOTD
-
No Drug & No Shake
- Disable admin punishments
-
No Visual Recoil
- Remove the visual effect of weapon's recoil
-
Autopistol
-
Triggerbot
-
Trigger Key
- Triggerbot will only be enabled upon that condition.
-
Ally
- If enabled, the trigger will also aim at teammates.
-
Hitboxes
- Specify hitboxes to aim at.
-
Duration
- The time in ms the triggerbot will fire after detection
-
Pause
- Allow to lower fire rate (will pause if last detection is in between our pause value).
-
Trigger Key
-
ESP
-
Players
-
Ally
- If enabled shows teammates
-
2D Box
- Display a 2D box around player
-
Skeleton
- Will draw the skeleton of the player using its bones
-
Hitbox
- Will draw full player's hitbox
-
Name
- Player's name
-
Weapon
- Player's active weapon name
-
Health + Health Bar
- Player's health
-
Distance
- The distance between you and the player.
-
Snapline
- A straight line from you and other players.
-
Chams
- Textured players with thru-walls visibility, fully customizable
-
Ally
-
Weapons
- 2D Box
- Name
- Distance
- Primary Show on ground primary weapons
- Secondary Show on ground secondary weapons
- Grenade Show on ground grenades
- Defuse Kit Show on ground defuse kits
-
Grenades
- 2D Box
- Name
- Distance
- Trajectory Display real time trajectory
- Smoke Grenade
- Flashbang
- HE Grenade
-
C4
- 2D Box
- Name
- State Show C4 state (planted / on ground)
- Distance
- Explode Timer The time in seconds before explosion
- Defuse Timer The time in seconds before defusing
-
Players
-
*RCS