CSS Full
Aimbot
Weapon specific configuration
Ally Aim at teammates if enabled.
Aim Key Aimbot will only be activated with that feature condition (Press Escape to remove any aim key, aimbot will then be always enabled).
Jumping Aim at Jumping players if enabled.
FOV Customize the field of vision angle (0-180°)
Priority Set aimbot priority
FOV will aim to your crosshair's nearest target
Health will aim at player with lowest health
Distance will aim at closest target
Hitboxes Pick different hitboxes to aim at.
Swap Target Allow the aimbot to pick another target in one aimbot sequence
Duration The time in ms the aimbot will stick to target after first lock
Keep Target The time in ms the aimbot will respect before switching to another target
Recoil Control System (RCS*) Compensate weapon's recoil by two factors (X/Y)
RCS Scale Pitch
RCS Scale Yaw
Auto Shoot Aimbot will also shoot when target is acquired
Auto Duck Duck automatically while aiming
Vertical Aiming If enabled, aimbot will also update your Y axe, disabling it allows you to control your recoil because you have manual control over Y axe.
Miscellaneous
Autopistol Aim at teammates if enabled.
Bunnyhop Land perfect jumps
ViewFOV Changer Change your local field of view to "zoom" further without using sniper weapons
Triggerbot
Trigger Key Triggerbot will only be enabled upon that condition.
Ally If enabled, the trigger will also aim at teammates.
Hitboxes Specify hitboxes to aim at.
Duration The time in ms the triggerbot will fire after detection
Pause Allow to lower fire rate (will pause if last detection is in between our pause value).
ESP
Players
Ally If enabled shows teammates
2D Box Display a 2D box around player
Skeleton Will draw the skeleton of the player using its bones
Hitbox Will draw full player's hitbox
Name
Weapon Active weapon name
Health
Health Bar Health bar showing player's health with color codes
Distance The distance between you and the player.
Weapons
2D Box
Name
Distance
Primary Show on ground primary weapons
Secondary Show on ground secondary weapons
Grenade Show on ground grenades
Defuse Kit Show on ground defuse kits
Grenades
2D Box
Name
Distance
Trajectory Display real time trajectory
Smoke Grenade
Flashbang
HE Grenade
C4
2D Box
Name
State Show C4 state (planted / on ground)
Distance
Explode Timer The time in seconds before explosion
Defuse Timer The time in seconds before defusing
*RCS
*RCS
About CSS Full
-
Aimbot
-
Weapon specific configuration
- Ally Aim at teammates if enabled.
- Aim Key Aimbot will only be activated with that feature condition (Press Escape to remove any aim key, aimbot will then be always enabled).
- Jumping Aim at Jumping players if enabled.
- FOV Customize the field of vision angle (0-180°)
-
Priority Set aimbot priority
- FOV will aim to your crosshair's nearest target
- Health will aim at player with lowest health
- Distance will aim at closest target
- Hitboxes Pick different hitboxes to aim at.
- Swap Target Allow the aimbot to pick another target in one aimbot sequence
- Duration The time in ms the aimbot will stick to target after first lock
- Keep Target The time in ms the aimbot will respect before switching to another target
-
Recoil Control System (RCS*) Compensate weapon's recoil by two factors (X/Y)
- RCS Scale Pitch
- RCS Scale Yaw
- Auto Shoot Aimbot will also shoot when target is acquired
- Auto Duck Duck automatically while aiming
- Vertical Aiming If enabled, aimbot will also update your Y axe, disabling it allows you to control your recoil because you have manual control over Y axe.
-
Weapon specific configuration
-
Miscellaneous
- Autopistol Aim at teammates if enabled.
- Bunnyhop Land perfect jumps
- ViewFOV Changer Change your local field of view to "zoom" further without using sniper weapons
-
Triggerbot
- Trigger Key Triggerbot will only be enabled upon that condition.
- Ally If enabled, the trigger will also aim at teammates.
- Hitboxes Specify hitboxes to aim at.
- Duration The time in ms the triggerbot will fire after detection
- Pause Allow to lower fire rate (will pause if last detection is in between our pause value).
-
ESP
-
Players
- Ally If enabled shows teammates
- 2D Box Display a 2D box around player
- Skeleton Will draw the skeleton of the player using its bones
- Hitbox Will draw full player's hitbox
- Name
- Weapon Active weapon name
- Health
- Health Bar Health bar showing player's health with color codes
- Distance The distance between you and the player.
-
Weapons
- 2D Box
- Name
- Distance
- Primary Show on ground primary weapons
- Secondary Show on ground secondary weapons
- Grenade Show on ground grenades
- Defuse Kit Show on ground defuse kits
-
Grenades
- 2D Box
- Name
- Distance
- Trajectory Display real time trajectory
- Smoke Grenade
- Flashbang
- HE Grenade
-
C4
- 2D Box
- Name
- State Show C4 state (planted / on ground)
- Distance
- Explode Timer The time in seconds before explosion
- Defuse Timer The time in seconds before defusing
-
Players
-
*RCS